How to counter Victor in Deadlock
Hybrid hero. Counter items for lane, mid and late game, and tips for the hero you play.
Updated for patch 10-05-2026. Counter profile from 2026-10-06.
Threat profile
Undead bruiser. Pain Battery charges from damage he takes and fires back, Jumpstart hurts him and then gives regen and speed, Aura of Suffering burns everyone near him, and Shocking Reanimation revives him once and stuns everyone close by.
Key principle
You have to kill Victor twice. When he goes down, back off during the 3 second revive and come back after the stun.
Lane phase items≈ 0-10 min
- Enchanter's Emblem most of his damage is spirit.
- Healbane Jumpstart and Pain Battery heal him.
- Spirit Shielding barrier against the Aura.
- Reactive Barrier gives you a barrier the moment the revive stun hits you, and later upgrades into Indomitable.
Mid game items≈ 10-25 min
- Counterspell How to use: when he drops and starts reviving, you have 3 seconds of warning. Parry right as he stands up and you block the revive stun and damage. Also blocks Pain Battery bolts.
- Decay strong anti heal.
- Toxic Bullets gun anti heal.
- Knockdown interrupts Aura of Suffering.
- Spirit Resilience core spirit armor.
- Spirit Rend your bullets lower his spirit resist and give your team spirit lifesteal against him.
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Late game items≈ 25 min +
- Indomitable cleanses the revive stun.
- Unstoppable ignore the revive stun.
- Cursed Relic interrupts his Aura and removes his Jumpstart regen.
- Witchmail heavy spirit resist.
- Inhibitor cuts his damage and healing.
Patch note
10-05-2026: no direct Victor change this patch, but recent patches nerfed his gun and buffed Jumpstart's spirit scaling, so spirit Victor builds got better and gun Victor worse. Read his build: if he's spirit imbued, flex Spirit Resilience earlier than you would have.
Tips for your hero against Victor
Abrams
- Anti heal his Jumpstart and back off when he revives. Shoulder Charge him again once the revive stun is over.
Apollo
- Riposte his Pain Battery bolts. Wait out the revive, then Itani Lo Sahn him.
Bebop
- Hook him out of his Aura toward your team. Hyper Beam him after he revives.
Billy
- Don't brawl in his Aura. Chain Gang him right after he revives.
Calico
- Poke from outside Aura range and leave while he revives.
Celeste
- Stay above his Aura. Burst him twice, once before and once after the revive.
Drifter
- Stalker's Mark him after his revive is used. Before that, one kill isn't enough.
Dynamo
- Singularity after he revives so he can't stun your team. Anti heal the Jumpstart.
Graves
- Summons tank his Aura. Keep your distance during the revive.
Grey Talon
- Stay at range, he can't reach you well. Save Guided Owl for after he revives.
Haze
- Don't Bullet Dance into an unused revive. Kill him once first, then dance.
Infernus
- Afterburn keeps ticking as he revives. Back off from the stun, then finish him.
Ivy
- Keep your carry out of his Aura and out of stun range when he revives.
Kelvin
- Frozen Shelter shields your team from his Aura. Anti heal his Jumpstart.
Lady Geist
- Don't Soul Exchange him before his revive is spent.
McGinnis
- Turrets keep hitting him while he revives. Stay out of the stun radius yourself.
Mirage
- Stack Traveler from range. Traveler away if he revives near you.
Mo & Krill
- Combo him after his revive is used, or it's wasted.
Paradox
- Swap him into your team only after the revive is spent.
- Affliction ticks can kill him into revive. Keep your distance for the stun.
Rat King
- Don't stand next to him when he dies, the revive stuns. Swarm him first so your gun shreds through him.
Rem
- Keep your carry out of his Aura and out of stun range when he revives.
Seven
- Storm Cloud him after the revive. Pain Battery fills from your ult.
Shiv
- Killing Blow triggers his revive, so spend it after he has already revived.
The Doorman
- Hotel Guest him to take him out of the fight for a while.
The Magnificent Sinclair
- Rabbit Hex him when he walks in with Aura on.
Venator
- Snap Trap his path and shoot from outside his Aura.
Vindicta
- Stay far away, he can't reach you. Assassinate him after the revive.
Vyper
- Kite outside his Aura. Petrifying Bola him after the revive.
Warden
- Last Stand only after his revive is spent, or he stands up inside it and stuns you.
Yamato
- Anti heal his Jumpstart and wait for the revive before you commit.