How to counter Celeste in Deadlock
Spirit hero. Counter items for lane, mid and late game, and tips for the hero you play.
Updated for patch 10-05-2026. Counter profile from 2026-10-06.
Threat profile
Floaty spirit mage. Light Eater pokes and amps your damage taken, Dazzling Trick disables, Radiant Daggers bursts, and Shining Wonder is a bouncing orb ult.
Key principle
Celeste wants to stay in the air and burst you once Light Eater is on you. Ground her, cleanse the amp, and she has little left.
Lane phase items≈ 0-10 min
- Enchanter's Emblem almost all her damage is spirit.
- Spirit Shielding barrier and spirit resist vs her Daggers.
- Spirit Sap lowers her spirit power.
- Healbane Light Eater heals her.
- Mystic Slow your spirit damage slows her, and slows now also drag air movement.
- Slowing Hex raises her gravity and silences her movement.
Mid game items≈ 10-25 min
- Dispel Magic cleanse the Light Eater amp before her burst lands.
- Counterspell How to use: parry as Dazzling Trick hits you, or right when Shining Wonder first reaches you. It blocks the first hit of the ult, but the orb stays near you and can bounce back, so move away right after.
- Knockdown she's usually in the air, so the stun lasts longer.
- Spirit Resilience core spirit armor.
- Silence Wave stop her combo before it starts.
- Decay strong anti heal against Light Eater.
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Late game items≈ 25 min +
- Spellbreaker cuts her biggest hits by 65%.
- Witchmail heavy spirit resist.
- Indomitable cleanses the Dazzling Trick disable.
- Silencer for gun heroes, your bullets cut her spirit damage by 25% and build to a silence.
- Cursed Relic full lockdown on her.
- Focus Lens silences her for 4.5 seconds and lowers her spirit power.
- Divine Barrier removes the Light Eater amp from a teammate and gives them a 600 barrier.
Patch note
10-05-2026: Celeste took a HARD nerf. Stamina CD up 5 to 5.3 (less floaty, your bullets land better), Light Eater lifesteal 20% to 18% and T3 +22, Radiant Daggers T2 +70, Shining Wonder radius 15.5m and max bounces down to +6, and Dazzling Trick CD up 34s to 38s. That longer Dazzling Trick cooldown is a real window, when her silence shield is down, that is your engage. She trades better up close via Daggers, so don't gun duel; play ability windows.
Tips for your hero against Celeste
Abrams
- Shoulder Charge grounds her air stall; brawl when Dazzling Trick is down, don't eat the Light Eater amp.
Apollo
- Riposte her Light Eater or ult cast; Sigil slow her float and duel when Dazzling Trick is on CD.
Bebop
- Hook her out of the air; Sticky Bomb her when the silence shield is down.
Billy
- Bashdown grounds her; Rising Ram in when Dazzling Trick is down, silence her spam.
Calico
- Gloom Bombs her mid air; Leaping Slash onto her when Dazzling Trick is on cooldown.
Drifter
- Stalker's Mark grounds her; Rend her when the silence shield is down.
Dynamo
- Kinetic Pulse knocks her out of the air; Singularity catches her floaty positioning.
Graves
- Grasping Hands grounds her; Deadheads punish her when Dazzling Trick is down.
Grey Talon
- Charged Shot her air stall; trap her landing spot and out range her Daggers.
Haze
- Sleep Dagger her; don't gun duel her Daggers, Bullet Dance when she's grounded.
Holliday
- Contest her air with Bounce Pad; Spirit Lasso her down when Dazzling Trick is spent.
Infernus
- Afterburn sticks as she floats; Flame Dash to her landing, cleanse the Light Eater amp.
Ivy
- Fly up to contest her; Air Drop your carry when Dazzling Trick is down.
Kelvin
- Frost Grenade grounds her float; Frozen Shelter denies her ult burst window.
Lady Geist
- Essence Bomb her mid air; Malice her when the silence shield is down.
Lash
- Death Slam her from above; Ground Strike her landing to keep her grounded.
McGinnis
- Turrets zone her air lanes; Wall her ult bounces, punish the Dazzling Trick downtime.
Mina
- Burst her mid air and Retreat; strike when Dazzling Trick is spent.
Mirage
- Tornado grounds her float; Traveler her when the shield is down.
Mo & Krill
- Sand Blast knocks her out of the air; Combo ult her grounded.
Paige
- Bookwyrm chases her float; Captivating Read locks her when grounded.
Paradox
- Time Wall her air lanes; Kinetic Carbine stun her out of the float.
- Barrage bounce her air stall; Affliction sticks as she floats.
Rat King
- Your slow bullets struggle against her in the air. Grenade where she lands and use Pestments to soak Radiant Daggers.
Rem
- Naptime her when Dazzling Trick is down; wake through her Light Eater burst.
Seven
- Lightning Ball her mid air; Storm Cloud denies her float space.
Shiv
- Bleed her through her float; Slice onto her when Dazzling Trick is down.
Silver
- Wolf leaps contest her air; Entangling Bola grounds her float.
The Doorman
- Door her ult bounces; Luggage Cart her when grounded.
The Magnificent Sinclair
- Illusions bait her ult; Rabbit Hex her when Dazzling Trick is spent.
Open The Magnificent Sinclair against Celeste in the web app
Venator
- Snap Trap her landing; Gutshot poke her float and out range her Daggers.
Victor
- Pain Battery bolts reach her in the air. Save Jumpstart for when Light Eater is on you.
Vindicta
- Assassinate her mid air; Crow stun her float, don't gun duel her Daggers.
Viscous
- Puddle Punch up to her; Cube your ally through her burst.
Vyper
- Out ammo her Daggers at range; Petrifying Bola her when grounded.
Warden
- Binding Word her mid air, she drops immediately and can't recover.
- Last Stand traps her in melee with no air mobility to escape.
- Willpower still cleanses the Light Eater amp retroactively, but at 30% it is a fallback, buy Dispel if her amp is the thing killing you.
Wraith
- Telekinesis lift her out of the float; Full Auto when grounded.
Yamato
- Flying Slash up to her; Power Slash when Dazzling Trick is down.