How to counter Kelvin in Deadlock
Spirit hero. Counter items for lane, mid and late game, and tips for the hero you play.
Updated for patch 10-05-2026. Counter profile from 2026-10-06.
Threat profile
Ice support. Frost Grenade slows you and heals his team, Ice Path lets him glide, Arctic Beam slows and damages, and Frozen Shelter is a dome that slows enemies and heals his allies.
Key principle
Kelvin's value is healing. Don't fight inside Frozen Shelter, and bring anti heal early.
Lane phase items≈ 0-10 min
- Healbane Frost Grenade and the dome heal his team.
- Enchanter's Emblem his damage is spirit.
- Debuff Reducer his whole kit is slows.
- Enduring Speed slows affect you 25% less.
- Slowing Hex silences Ice Path so he can't glide away.
Mid game items≈ 10-25 min
- Decay stronger anti heal.
- Counterspell How to use: parry as Frost Grenade lands to skip the slow. It's low priority, only buy it if he's the main threat.
- Knockdown interrupts Arctic Beam. Silence won't, since it's a channel.
- Dispel Magic removes his slows.
- Spirit Resilience core spirit armor.
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Late game items≈ 25 min +
- Juggernaut 50% slow resist, his whole kit gets weaker.
- Cursed Relic interrupts Arctic Beam and locks him out.
- Witchmail heavy spirit resist.
- Focus Lens silences him so he can't heal his team or ult.
- Spirit Burn for spirit heroes, a big spirit burst cuts his healing by 70%.
Patch note
10-05-2026: Kelvin's Frozen Shelter base ability health regen now SCALES with spirit power (0.2), a spirit build Kelvin heals even more in the dome. That makes anti heal (Healbane, then Decay) more mandatory than ever. Build it before Spirit Resilience in this matchup.
Tips for your hero against Kelvin
Abrams
- Anti heal his Frozen Shelter; Shoulder Charge him out of the Frozen Shelter cast, don't brawl inside the dome.
Apollo
- Riposte his Frost Grenade; burst him during his ult windup and don't fight in the dome.
Bebop
- Hook him out of the Frozen Shelter cast; anti heal the Frozen Shelter heals.
Billy
- Bashdown his ult windup; silence him and anti heal the dome, don't brawl inside it.
Calico
- Gloom Bombs him from outside the dome; Leaping Slash out of Frozen Shelter, anti heal.
Celeste
- Float out of Frozen Shelter; Light Eater burst him, anti heal his Frozen Shelter.
Drifter
- Stalker's Mark him out of the dome; anti heal his heals and don't fight inside it.
Dynamo
- Kinetic Pulse his Frozen Shelter cast; anti heal the dome, spread from the freeze.
Graves
- Grasping Hands his ult windup; Deadheads pressure him, anti heal the Frozen Shelter.
Grey Talon
- Charged Shot him before he casts Frozen Shelter; anti heal, don't stand in the dome.
Haze
- Sleep Dagger his ult windup; out DPS his heals with anti heal, don't fight in the dome.
Holliday
- Spirit Lasso him out of the dome; Crackshot his ult windup, anti heal.
Infernus
- Afterburn out DoTs his Frozen Shelter heal; Concussive Combustion his Frozen Shelter cast.
Ivy
- Anti heal the Kudzu Connection vs dome heal war; Air Drop away from Frozen Shelter.
Lady Geist
- Essence Bomb him out of the dome; anti heal, don't get frozen in Frozen Shelter.
Lash
- Death Slam him out of the dome; Ground Strike his ult windup, anti heal.
McGinnis
- Wall his Frozen Shelter cast; anti heal the dome, turrets zone the freeze.
Mina
- Burst him before Frozen Shelter; anti heal his Frozen Shelter, don't fight in the freeze.
Mirage
- Traveler onto him out of the dome; Tornado his ult windup, anti heal.
Mo & Krill
- Burrow stun Frozen Shelter; Combo ult him, anti heal the dome.
Paige
- Bookwyrm pressures him; Captivating Read locks his Frozen Shelter cast, anti heal.
Paradox
- Time Wall his ult zone; Kinetic Carbine his Frozen Shelter cast, anti heal.
- Affliction anti heals his dome; kite the Frozen Shelter freeze.
Rat King
- Your banner makes your team immune to slows, which ignores most of his kit. Plant it in his Frozen Shelter fights.
Rem
- Naptime his ult windup; out heal his dome war, don't fight in the freeze.
Seven
- Lightning Ball his Frozen Shelter cast; Storm Cloud outside his dome, anti heal.
Shiv
- Bleed him through the dome with anti heal; Slice him out of Frozen Shelter.
Silver
- Wolf burst him before Frozen Shelter; Entangling Bola his reposition, anti heal.
The Doorman
- Door his Frozen Shelter cast; Luggage Cart him out of the dome, anti heal.
The Magnificent Sinclair
- Rabbit Hex his ult windup; illusions bait Frost Grenade, anti heal the dome.
Venator
- Snap Trap his ult spot; Gutshot him, anti heal, don't stand in the dome.
Victor
- Don't fight in his dome. Pull fights out of Frozen Shelter, then use Aura.
Vindicta
- Assassinate him before the dome; Crow stun his ult cast, anti heal.
Viscous
- Cube your ally in Frozen Shelter; Puddle Punch out, anti heal the dome.
Vyper
- Out ammo him from outside the dome; Petrifying Bola his ult cast, anti heal.
Warden
- Don't fight inside Frozen Shelter, the freeze and team heal swing fights instantly.
- Last Stand baits him into popping ult early; then Knockdown the next one.
- If you interrupt Ice Path mid cast he just drops to the ground, Binding Word him mid Ice Path to drop him.
Wraith
- Telekinesis lift him out of Frozen Shelter; Full Auto him, anti heal the dome.
Yamato
- Crimson Slash out sustains the dome war; Flying Slash him out of Frozen Shelter, anti heal.